In my design projects through the integration of technical, conceptual, crafting, and material concerns, I give shape to the abstract questions that I have. I inform my projects by building intuitive empirical knowledge, qualitative studies, the consultation of theories and user involvement.
Interactive prototyping is key to developing an idea to a validated concept. With several ‘hard’ design skills such as Sketch, Invision, Adobe Suit, basic programming skills I’ve created several interactive prototypes. Using an Arduino and Raspberry Pi I’ve been able to explore physical interaction and prototypes.
USER CENTRED DESIGN
In my work I try to be the Advocate of the User: How can we design technology for people? UX Design to me means being the bridge between the user and the technology. The technology is an enabler, that’s why technological advancements are so interesting: they change how we can live in this world.
Central to any design is the process by which it was made. I love the interplay of exploring, analysing and synthesising. Exploring new ideas and taking the leap to make a solution come to life is what makes idea A product Z.
What will the future bring? I have constantly looked for the challenge to work with big upcoming (technology) trends: mobility, the influence of algorithms, the ageing population etc. I am always driven by the ‘why’ in a project.